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Martinus Suijkerbuijk’s diverse background forms the blueprint of his artistic practice. He holds a degree in Automation Engineering and Industrial Design. In 2017 he graduated from the International MFA program at the Trondheim Academy of Fine Arts where he’s also expected to complete his PhD in April 2024. His work is best understood as an experimental practice that connects, translates and operates across the borders of different media, artistic genres and disciplines. Within his practice he continues to explore the fringes of art, technology and philosophy and probes new terrains for intersection within the potential of alliances and collaborations. His technical background has enabled him to work across industries. He has been invited to present his research and work at art institutions (ZKM, MetaMorf 2020) as well as technology conferences (CHI 2018, Philips Trend Event). Presently his artistic research explores Computational Creativity and Computational Aesthetics through AI technologies and gaming engines.